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Cheat Sheet/board-refresh

/board-refresh

Regenerate the read-only HTML board projections (kanban + tech tree) from the current beads state — useful when bead mutations happened outside the normal Stop-hook path.

When to use it

The boards regenerate automatically in two ways: a Stop hook fires .claude/hooks/render-boards-on-bd.sh --refresh once per assistant turn (coalescing any number of bd mutations made during the turn into a single render), and a SessionStart hook does the same hard refresh when a session begins. You only need this command when state changed outside those paths: mutations made in another terminal, after a bd dolt pull, or mid-turn when you want fresh boards before the turn ends.

Don’t use this to make a planning decision — the boards are read-only projections of bead state. All mutations go through bd commands; the boards reflect the result.

How it fits

The boards are a projection, not a planning input. bd is the source of truth; this command just refreshes the visual output.

What it does (quick)

  • Runs node scripts/render-boards.mjs (silent by design; failures land in .gembaflow-boards/render.log)
  • Confirms the boards are fresh by checking the last line of render.log
  • Reports the absolute paths of both board files and offers to open them

Notes

  • The kanban is the headline board. The tech tree is experimental and projection-only — never a planning input; the anti-Goodhart guardrails in docs/BEADS-CONVENTIONS.md apply.
  • Never edit the HTML files by hand — the next render overwrites them.
  • Campaign scoping, track order, and the victory bead come from .gembaflow-boards.config.json (committed).
  • /sprint-status — read-only bead queue snapshot; reads bead state directly, independent of the HTML boards
  • /doctor — health check that verifies board projections are present and not stale as part of the local beads checks

Canonical spec: .claude/commands/board-refresh.md

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